BlendTreeType.SimpleDirectional2D

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Best used when your motions represent different directions, such as "walk forward", "walk backward", "walk left", and "walk right", or "aim up", "aim down", "aim left", and "aim right".

Optionally a single motion at position (0, 0) can be included, such as "idle" or "aim straight". In the Simple Directional type there should not be multiple motions in the same direction, such as "walk forward" and "run forward".

Did you find this page useful? Please give it a rating: