struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Implements interfaces:IPlayable
An implementation of IPlayable that controls an animation RuntimeAnimatorController.
NOTE: You can use PlayableExtensions methods with AnimatorControllerPlayable objects.
Null | Returns an invalid AnimatorControllerPlayable. |
Create | Creates an AnimatorControllerPlayable in the PlayableGraph. |
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