This version of Unity is unsupported.
Method group is Obsolete

NetworkWriter.WriteBytesFull

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public void WriteBytesFull(byte[] buffer);

Parameters

buffer Bytes to write.

Description

This writes a 16-bit count and an array of bytes of that size to the stream.

Note that this will be the full allocated size of the array. So if the array is partially filled with data to send - then you should be using WriteBytesAndSize instead.