This version of Unity is unsupported.
Method group is Obsolete

NetworkWriter.StartMessage

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public void StartMessage(short msgType);

Parameters

msgType Message type.

Description

This begins a new message, which should be completed with FinishMessage() once the payload has been written.

using UnityEngine;
using UnityEngine.Networking;

public class ExampleScript : MonoBehaviour { void Start() { short myMsgType = 444;

NetworkWriter writer = new NetworkWriter(); writer.StartMessage(myMsgType); writer.Write("test data"); writer.FinishMessage(); } }

See NetworkWriting for another code example.