This version of Unity is unsupported.
Method group is Obsolete

NetworkServer.SetClientNotReady

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public static void SetClientNotReady(NetworkConnection conn);

Parameters

conn The connection of the client to make not ready.

Description

Sets the client of the connection to be not-ready.

Clients that are not ready do not receive spawned objects or state synchronization updates. They client can be made ready again by calling SetClientReady().