This version of Unity is unsupported.
Method group is Obsolete

NetworkServer.Configure

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public static bool Configure(ConnectionConfig config, int maxConnections);
Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public static bool Configure(HostTopology topology);

Parameters

config Transport layer confuration object.
maxConnections The maximum number of client connections to allow.
topology Transport layer topology object to use.

Returns

bool True if successfully configured.

Description

This configures the transport layer settings for the server.

using UnityEngine;
using UnityEngine.Networking;

public class Example : MonoBehaviour { void StartServer() { ConnectionConfig config = new ConnectionConfig(); config.AddChannel(QosType.ReliableSequenced); config.AddChannel(QosType.UnreliableSequenced); config.PacketSize = 500; NetworkServer.Configure(config, 10); NetworkServer.Listen(7070); } }