This version of Unity is unsupported.
Method group is Obsolete

NetworkManager.IsClientConnected

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public bool IsClientConnected();

Returns

bool True if the NetworkManagers client is connected to a server.

Description

This checks if the NetworkManager has a client and that it is connected to a server.

This is more specific than NetworkClient.isActive, which will be true if there are any clients active, rather than just the NetworkManager's client.