Version: 2018.3 (switch to 2019.1)
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  • C#

ManipulationStartedEventArgs

struct in UnityEngine.XR.WSA.Input

/

Implemented in:UnityEngine.VRModule

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Description

Contains fields relevant when a manipulation gesture starts.

To receive this information, you should register with ManipulationStarted.

Properties

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that started the manipulation gesture.
sourcePosePose data of the interaction source at the time of the gesture.

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