Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Vector4.Vector4

Description

Converts a Vector2 to a Vector4.

A Vector2 can be implicitly converted to a Vector4. (z and w are set to zero in the result).

using UnityEngine;
using System.Collections.Generic;

public class ExampleScript : MonoBehaviour { void Start() { Renderer renderer = GetComponent<Renderer>();

// Shader vectors are always defined as Vector4. // The value here is converted to a Vector4 from a Vector2. renderer.material.SetVector("_SomeVariable", Vector2.one); } }

Did you find this page useful? Please give it a rating: