Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ProfilerMarker Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public ProfilerMarker(string name);

Parameters

nameMarker name.

Description

Constructs a new performance marker for code instrumentation.

Use ProfilerMarker to markup a piece of code for the Profiler and Recorder.

using Unity.Profiling;

public class MySystemClass { ProfilerMarker preparePerfMarker = new ProfilerMarker("MySystem.Prepare"); ProfilerMarker simulatePerfMarker = new ProfilerMarker("MySystem.Simulate");

public void UpdateLogic() { preparePerfMarker.Begin(); // ... preparePerfMarker.End();

using (simulatePerfMarker.Auto()) { // ... } } }

Did you find this page useful? Please give it a rating: