Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

InputField.OnValidateInput

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate char OnValidateInput(string text, int charIndex, char addedChar);

Description

Custom validation callback.

When assigned validation of each character will be passed to the callback.

Did you find this page useful? Please give it a rating: