Version: 2018.3 (switch to 2019.1)
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  • C#

ClipperRegistry

class in UnityEngine.UI

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Description

Registry class to keep track of all IClippers that exist in the Scene.

This is used during the CanvasUpdate loop to cull clippable elements. The clipping is called after layout, but before Graphic update.

Static Properties

instanceSingleton instance.

Public Methods

CullPerform the clipping on all registered IClipper.

Static Methods

RegisterRegister an IClipper.
UnregisterUnregister an IClipper.

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