Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

SpriteAtlasExtensions.SetPlatformSettings

public static void SetPlatformSettings(U2D.SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src);

Description

Set the platform specific settings.

If overridden, packing will use this setting for the target platform.

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