Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

SpriteAtlasExtensions.GetPlatformSettings

public static TextureImporterPlatformSettings GetPlatformSettings(U2D.SpriteAtlas spriteAtlas, string buildTarget);

Parameters

buildTargetThe name of the build target.

Description

Returns the platform settings of the build target you specify.

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