Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Touch.position

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Vector2 position;

Description

The position of the touch in pixel coordinates.

//This script outputs the current position of a touch

//Attach this script to a GameObject //Create a Text GameObject (Create>UI>Text) //Attach the Text to the Text field in the Inspector window of your GameObject

using UnityEngine; using System.Collections; using UnityEngine.UI;

public class TouchPositionExample : MonoBehaviour { public Text m_Text;

void Update() { Touch touch = Input.GetTouch(0);

//Update the Text on the screen depending on current position of the touch each frame m_Text.text = "Touch Position : " + touch.position; } }

Did you find this page useful? Please give it a rating: