Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

TrackAsset.CreateTrackMixer

public Playables.Playable CreateTrackMixer(Playables.PlayableGraph graph, GameObject go, int inputCount);

Parameters

graphThe graph to inject playables to.
goThe GameObject that requested the graph.
inputCountThe number of playables from clips that will be mixed.

Returns

Playable A handle to the Playable representing the mixer.

Description

Creates a mixer used to blend playables generated by clips on the track.

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