Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

PostPlaybackState

enumeration

Description

The state of a GameObject's activeness when a PlayableGraph stops.

Properties

ActiveSet the GameObject to active when the PlayableGraph stops.
InactiveSet the GameObject to inactive when the PlayableGraph stops.
RevertRevert the GameObject to the active state it was before the PlayableGraph started.

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