Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

TextureImporterPlatformSettings.name

public string name;

Description

Name of the build target.

The valid options for the name are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "PSM", "XboxOne", "Nintendo 3DS" and "tvOS".

Did you find this page useful? Please give it a rating: