bool
Returns true
if expected and actual objects are equal, else false
.
Compares the actual and expected Color objects for equality.
As shown in the example, this method will be called by NUnit
when we use it with constraints.
using UnityEngine;
using NUnit.Framework;
using UnityEngine.TestTools.Utils;
[TestFixture]
public class ColorEqualityTest { [Test]
public void ColorsAreEqual() { //Allowed error 10e-5f
var comparer = new ColorEqualityComparer(10e-5f);
var firstColor = new Color(0f, 0f, 0f, 1f);
var secondColor = new Color(10e-6f, 0f, 0f, 1f);
Assert.That(firstColor, Is.EqualTo(secondColor).Using(comparer));
//Using default error
firstColor = new Color(0f, 0f, 0f, 0f);
secondColor = new Color(0f, 0f, 0f, 0f);
Assert.That(firstColor, Is.EqualTo(secondColor).Using(ColorEqualityComparer.Instance)); } }
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