Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Terrain.MaterialType.BuiltInLegacyDiffuse

Description

A built-in material that uses the legacy Lambert (diffuse) lighting model and has optional normal map support.

The actual built-in shader used is Nature/Terrain/Diffuse.

Did you find this page useful? Please give it a rating: