Utility methods related to stages.
| GetCurrentStageHandle | Get the current stage being edited. | 
| GetMainStageHandle | Get the main stage which contains all the currently open regular Scenes. | 
| GetStageHandle | Get the stage in which the given GameObject exists. | 
| GoBackToPreviousStage | Navigate the Editor to the previous stage. | 
| GoToMainStage | Navigate the Editor to the main stage. | 
| IsGameObjectRenderedByCamera | Is the given GameObject rendered by the given Camera? | 
| PlaceGameObjectInCurrentStage | Place the given GameObject in the current stage being edited. | 
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