Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Rigidbody.maxDepenetrationVelocity

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public float maxDepenetrationVelocity;

Description

Maximum velocity of a rigidbody when moving out of penetrating state.

Use this property when you want to make your bodies move out of colliding state in a more smooth way than by default.

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