Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

PlayerSettings.WSA.transparentSwapchain

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static bool transparentSwapchain;

Description

Sets AlphaMode on the swap chain to DXGI_ALPHA_MODE_PREMULTIPLIED.

This setting is only used for UWP projects that use the XAML build type. By enabling this setting, you will be able to compose Unity content with other XAML content in your application. Note that because the swapchain assumes premultiplied alpha, you may need to make adjustments to your content to achieve the expected output, particularly for transparent content.

Did you find this page useful? Please give it a rating: