Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

PlayableDirector.GetGenericBinding

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Object GetGenericBinding(Object key);

Parameters

keyThe object that acts as a key.

Description

Returns a binding to a reference object.

In Timeline this is the track to bind an object to. This typically corresponds to the PlayableBinding.sourceObject in the PlayableAsset.

Did you find this page useful? Please give it a rating: