Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

PlayModeStateChange

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Enumeration specifying a change in the Editor's play mode state.

See Also: PauseState, EditorApplication.playModeStateChanged, EditorApplication.isPlaying.

Properties

EnteredEditModeOccurs during the next update of the Editor application if it is in edit mode and was previously in play mode.
ExitingEditModeOccurs when exiting edit mode, before the Editor is in play mode.
EnteredPlayModeOccurs during the next update of the Editor application if it is in play mode and was previously in edit mode.
ExitingPlayModeOccurs when exiting play mode, before the Editor is in edit mode.

Did you find this page useful? Please give it a rating: