Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

PhysicsVisualizationSettings.SetShowStaticColliders

public static void SetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show);

Description

Should the Colliders without a Rigidbody component be considered by the display filter for the given filterWorkflow.

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