Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ParticleSystemForceField.multiplyDragByParticleSize

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public bool multiplyDragByParticleSize;

Description

When using Drag, the drag strength will be multiplied by the size of the particles if this toggle is enabled.

Enabling this value results in a more physically accurate drag simulation. See Also: ParticleSystemForceField.drag, ParticleSystemForceField.

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