Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ParticleSystemAnimationTimeMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Control how animation frames are selected.

See Also: ParticleSystem.textureSheetAnimation.timeMode, ParticleSystem.textureSheetAnimation.frameOverTime, ParticleSystem.textureSheetAnimation.fps, ParticleSystem.textureSheetAnimation.speedRange.

Properties

LifetimeSelect animation frames based on the particle ages.
SpeedSelect animation frames based on the particle speeds.
FPSSelect animation frames sequentially at a constant rate of the specified frames per second.

Did you find this page useful? Please give it a rating: