Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ParticleSystem.ShapeModule.textureColorAffectsParticles

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool textureColorAffectsParticles;

Description

When enabled, the RGB channels of the texture are applied to the particle color when spawned.

Did you find this page useful? Please give it a rating: