Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ParticleSystem.MainModule.playOnAwake

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool playOnAwake;

Description

If set to true, the Particle System will automatically start playing on startup.

Note that this setting is shared between all particle systems in the current particle effect.

Did you find this page useful? Please give it a rating: