certificateHandler | Holds a reference to a CertificateHandler object, which manages certificate validation for this UnityWebRequest. |
chunkedTransfer | Indicates whether the UnityWebRequest system should employ the HTTP/1.1 chunked-transfer encoding method. |
disposeCertificateHandlerOnDispose | If true, any CertificateHandler attached to this UnityWebRequest will have CertificateHandler.Dispose called automatically when UnityWebRequest.Dispose is called. |
disposeDownloadHandlerOnDispose | If true, any DownloadHandler attached to this UnityWebRequest will have DownloadHandler.Dispose called automatically when UnityWebRequest.Dispose is called. |
disposeUploadHandlerOnDispose | If true, any UploadHandler attached to this UnityWebRequest will have UploadHandler.Dispose called automatically when UnityWebRequest.Dispose is called. |
downloadedBytes | Returns the number of bytes of body data the system has downloaded from the remote server. (Read Only) |
downloadHandler | Holds a reference to a DownloadHandler object, which manages body data received from the remote server by this UnityWebRequest. |
downloadProgress | Returns a floating-point value between 0.0 and 1.0, indicating the progress of downloading body data from the server. (Read Only) |
error | A human-readable string describing any system errors encountered by this UnityWebRequest object while handling HTTP requests or responses. (Read Only) |
isDone | Returns true after the UnityWebRequest has finished communicating with the remote server. (Read Only) |
isHttpError | Returns true after this UnityWebRequest receives an HTTP response code indicating an error. (Read Only) |
isModifiable | Returns true while a UnityWebRequest’s configuration properties can be altered. (Read Only) |
isNetworkError | Returns true after this UnityWebRequest encounters a system error. (Read Only) |
method | Defines the HTTP verb used by this UnityWebRequest, such as GET or POST. |
redirectLimit | Indicates the number of redirects which this UnityWebRequest will follow before halting with a “Redirect Limit Exceeded” system error. |
responseCode | The numeric HTTP response code returned by the server, such as 200, 404 or 500. (Read Only) |
timeout | Sets UnityWebRequest to attempt to abort after the number of seconds in timeout have passed. |
uploadedBytes | Returns the number of bytes of body data the system has uploaded to the remote server. (Read Only) |
uploadHandler | Holds a reference to the UploadHandler object which manages body data to be uploaded to the remote server. |
uploadProgress | Returns a floating-point value between 0.0 and 1.0, indicating the progress of uploading body data to the server. |
uri | Defines the target URI for the UnityWebRequest to communicate with. |
url | Defines the target URL for the UnityWebRequest to communicate with. |
useHttpContinue | Determines whether this UnityWebRequest will include Expect: 100-Continue in its outgoing request headers. (Default: true). |