Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

EditorConnection.Send

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void Send(Guid messageId, byte[] data, int playerId);
public void Send(Guid messageId, byte[] data);

Parameters

messageIdType ID of the message to send to the Player(s).
playerIdIf set, the message will only send to the Player with this ID.

Description

Sends data to multiple or single Player(s).

Did you find this page useful? Please give it a rating: