Version: 2018.3 (switch to 2019.1)
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  • C#
Method group is Obsolete

NetworkLobbyPlayer.OnClientReady

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Obsolete public void OnClientReady(bool readyState);

Parameters

readyStateWhether the player is ready or not.

Description

This is a hook that is invoked on clients when a LobbyPlayer switches between ready or not ready.

This function is called when the a client player calls SendReadyToBeginMessage() or SendNotReadyToBeginMessage().

See Also: SendReadyToBeginMessage, SendNotReadyToBeginMessage.

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