Version: 2018.3 (switch to 2019.1)
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  • C#
Method group is Obsolete

NetworkLobbyManager.OnLobbyServerCreateGamePlayer

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Obsolete public GameObject OnLobbyServerCreateGamePlayer(NetworkConnection conn, short playerControllerId);

Parameters

connThe connection the player object is for.
playerControllerIdThe controllerId of the player on the connnection.

Returns

GameObject A new GamePlayer object.

Description

This allows customization of the creation of the GamePlayer object on the server.

By default the gamePlayerPrefab is used to create the game-player, but this function allows that behaviour to be customized. The object returned from the function will be used to replace the lobby-player on the connection.

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