Version: 2018.3 (switch to 2019.1)
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ModelImporterMaterialLocation.InPrefab

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Description

Unity imports materials as sub-assets.

Materials imported as sub-assets are read-only and can only be modified after they are extracted.

When using this setting, Unity does not extract the embedded textures during import.

See Also: ModelImporter.SearchAndRemapMaterials, ModelImporter.ExtractTextures.

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