Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

MaterialPropertyBlock.GetMatrixArray

public Matrix4x4[] GetMatrixArray(string name);
public Matrix4x4[] GetMatrixArray(int nameID);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Get a matrix array from the property block.

Returns null if such property doesn't exist.


public void GetMatrixArray(string name, List<Matrix4x4> values);
public void GetMatrixArray(int nameID, List<Matrix4x4> values);

Parameters

valuesThe list to hold the returned array.
nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Fetch a matrix array from the property block into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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