Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

MaterialEditor.SetShader

public void SetShader(Shader shader);
public void SetShader(Shader newShader, bool registerUndo);

Parameters

shaderShader to set.
registerUndoShould undo be registered.

Description

Set the shader of the material.

Automatically handles internal inspector rebuilding.

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