Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

LightmapParameters.AOQuality

Switch to Manual
public int AOQuality;

Description

The number of rays to cast for computing ambient occlusion.

Fewer rays produce a noisier result. In many cases using 256 rays gives a smooth result.

Did you find this page useful? Please give it a rating: