Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

InitializeOnLoadMethodAttribute

class in UnityEditor

Description

Allow an editor class method to be initialized when Unity loads without action from the user.

using UnityEngine;
using UnityEditor;

class MyClass { [InitializeOnLoadMethod] static void OnProjectLoadedInEditor() { Debug.Log("Project loaded in Unity Editor"); } }

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