Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

GameObjectUtility.SetStaticEditorFlags

public static void SetStaticEditorFlags(GameObject go, StaticEditorFlags flags);

Parameters

goThe GameObject whose static editor flags you want to set.
flagsThe flags to set on the GameObject.

Description

Sets the static editor flags on the specified GameObject.

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