Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Removed in version 2018.3.14

GameObject.audio

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Obsolete public Component audio;

Description

The AudioSource attached to this GameObject (Read Only). (Null if there is none attached).

using UnityEngine;

public class Example : MonoBehaviour { void Start() { gameObject.GetComponent<AudioSource>().Play(); } }

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