Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

XRInputSubsystem

class in UnityEngine.Experimental.XR

/

Inherits from:Experimental.IntegratedSubsystem

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Implemented in:UnityEngine.XRModule

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Description

XRInputSubsystem Instance is used to enable and disable the inputs coming from a specific plugin.

Starting up an XRInputSubsystem Instance will cause that plugin to start feeding input device data to the following InputTracking systems: InputTracking.GetLocalPosition and InputTracking.GetLocalRotation. Calling the Stop or Shutdown functions will disable polling any input device data for that plugin.

Inherited Members

Public Methods

DestroyDestroys this instance of a subsystem.
StartStarts an instance of a subsystem.
StopStops an instance of a subsystem.

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