Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

DropdownMenu.InsertAction

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void InsertAction(int atIndex, string actionName, Action<MenuAction> action, Func<MenuAction,StatusFlags> actionStatusCallback, object userData);

Parameters

actionNameName of the item. This name will be displayed in the drop-down menu.
actionCallback to execute when the user selects this item in the menu.
actionStatusCallbackCallback to execute to determine the status of the item.
atIndexIndex where the item should be inserted.
userDataAn object that will be stored in the userData property of the MenuAction item. This object is accessible through the action callback.

Description

Add an item that will execute an action in the drop-down menu. The item is added at the end of the specified index in the list.

Did you find this page useful? Please give it a rating: