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IUpdateSelectedHandler.OnUpdateSelected

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public void OnUpdateSelected(EventSystems.BaseEventData eventData);

Parameters

eventDataCurrent event data.

Description

Called by the EventSystem when the object associated with this EventTrigger is updated.

using UnityEngine;
using UnityEngine.EventSystems;

public class UpdateSelectedExample : MonoBehaviour, IUpdateSelectedHandler { public void OnUpdateSelected(BaseEventData data) { Debug.Log("OnUpdateSelected called."); } }

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