Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

EditorGUILayout.RectIntField

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static RectInt RectIntField(RectInt value, params GUILayoutOption[] options);
public static RectInt RectIntField(string label, RectInt value, params GUILayoutOption[] options);
public static RectInt RectIntField(GUIContent label, RectInt value, params GUILayoutOption[] options);

Parameters

labelLabel to display above the field.
valueThe value to edit.
optionsAn optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Returns

RectInt The value entered by the user.

Description

Make an X, Y, W & H field for entering a RectInt.

Did you find this page useful? Please give it a rating: