Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

CullingGroup.StateChanged

public delegate void StateChanged(CullingGroupEvent sphere);

Parameters

sphereA CullingGroupEvent that provides information about the sphere that has changed.

Description

This delegate is used for recieving a callback when a sphere's distance or visibility state has changed.

SA: CullingGroup.onStateChanged.

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