Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ConstantForce2D.force

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector2 force;

Description

The linear force applied to the rigidbody each physics update.

The force is specified in the global coordinate frame i.e. independent of the rigid-body rotation and is applied to the center-of-mass therefore no torque is generated.

Did you find this page useful? Please give it a rating: