Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

CompositeCollider2D.pathCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public int pathCount;

Description

The number of paths in the Collider.

A path is a cyclic sequence of line segments between points that define the outline of a polygon. Since the polygon can have holes and discontinuous parts, its shape is not necessarily defined by a single path.

See Also: GetPath.

Did you find this page useful? Please give it a rating: