Version: 2018.3 (switch to 2019.1)
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  • C#

SerializationInfo

class in UnityEditor.Build.Content

/

Implemented in:UnityEditor

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Description

Container for holding object serialization order information for a build.

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

serializationIndexOrder in which the object will be serialized to disk.
serializationObjectSource object to be serialzied to disk.

Constructors

SerializationInfoDefault constructor for an empty SerializationInfo.

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