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AssetDatabase.ExportPackage

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public static void ExportPackage(string assetPathName, string fileName);
public static void ExportPackage(string assetPathName, string fileName, ExportPackageOptions flags);
public static void ExportPackage(string[] assetPathNames, string fileName, ExportPackageOptions flags = ExportPackageOptions.Default);

Description

Exports the assets identified by assetPathNames to a unitypackage file in fileName.

See Also: ExportPackageOptions for information on how you can affect what gets exported.

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